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Advertising

2004-11 UPDATE - Market Snapshots of the WEB

October 2004. Two new ad-serving networks have launched, rivals Massive, Inc. and inGamePartners (IGP). Both networks will place in-game ads in online game environments, and can reach any Internet-enabled video game console or platform, including mobile phones. Advertisers can specify demographic and geographic targets in both networks.
-source: Media Daily News

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2004-09 UPDATE - Market Snapshots of the WEB

August 2004. Players in the most successful (23 million registrants) children's online game Neopets.com interact also with embedded participants such as McDonalds and General Mills. Cross-channel (between offline outlets and the online virtual world) promotions are developing. Most (97%) of the kids don't object to the commercial presence.
-source: Neopets, Inc.

August 2004. Click-though rate (CTR) and also conversion to sale (or other call to action) are definitely shown to be greater with behaviorally targeted ads than with regular online ads. In three large, testbed flights involving 500 million ad impressions, the non-revenue call to action (a registration form) improved CTR by 192 percent, and conversion by 167 percent.

The credit card sale campaign gained 194 percent improvement in CTR from the behaviorial ads, with an astounding conversion increase of more than two thousand percent. The customer acquisition campaign gained even more remarkable conversion improvement of over three thousand percent. Overall effective cost-per-thousand impressions (CPM) was halved for one advertiser and reduced to one-seventh the normal effective cost for another.
-source: Advertising.com

COMMENT 2004-08. Advertising.com is the largest online ad network (and recently acquired by AOL). The network uses coookies to track users across websites visited. In these campaigns, users who left a website without responding to the call to action were served repeat ads at subsequent websites they visited within the network. The repetition worked.

Although the term sounds esoteric, and although the pattern-matching can be infinitely complex, "behavioral targeting" is often as simple as yes-no, did they buy yet?

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2004-07 UPDATE - Market Snapshots of the WEB

July 2004. The first major branding survey in the gaming market by Chrysler/Jeep showed a 27 percent increase in awarenes of Dodge brands, withalmost 20 percent increase in intent to purchase. This from the auto manufacturer's online branded game, "Race the Pros".
-source: Daimler-Chrysler

July 2004. Internet advertising spending will increase from $6.6 billion in 2003 to $16.1 billion in 2009, growing by ten billion dollars over six years. Offline advertising is increasing as well, although online advertising is increasing at a faster rate. Search advertising, which has been fueling the growth during the last couple of years, is expected to grow 30 percent over the next two years, but in an indication of the robust health of the industry, display advertising and classified advertising are also expected to grow at close to the same rate, each by more than 25 percent.
-source: Jupiter Research

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2004-05 UPDATE - Market Snapshots of the WEB

May 2004. Google has enhanced its AdWords/AdSense service to include jpeg and gif images, enabling ads that resemble the common banner or skyscraper ad. This beta feature is a new departure from its pioneering, and signature, pure-text ads.
-source: Google

April 2004. Google has enlarged the reach of its "smart pricing" matrix. The cost of an AdWords ad has always been lowered automatically to a level just above its next lower bidder, while the position of the ad in the page was gratuitously raised if it attracted better click-throughs than a higher bidder. Now, an ad's cost per click (CPC) is automatically adjusted downward according to algorithmic determination of the value of the page it was placed into, i.e. if that page is less likely to turn into additional business for the advertiser. For example, a click from a product's industry newsletter page may be less likely to convert into a sale than a click from that product's review or price comparison or search returns page. Among the data subject to analysis is conversion data from advertisers who employ the free conversion tracking stats offered by Google.
-source: Google

[COMMENT 2004-05 Google continues to hold AdWords bidding to one-tier for placement in both the search pages and website content pages. Advertisers can choose not to appear in the content pages. Overture by contrast in January introduced two-tier CPC, with separate bidding for its contextual placements in content pages. Many advertisers prefer to be able to tweak these things themselves manually, a la Overture, while others are content that Google insists on perfecting its automatic, algorithmic tweaking on behalf of the advertiser. No universal metric yet exists to measure the merits of each case.]

April 2004. Business owners have long yearned for effective local advertising through the Web, this will come a step closer following the implementation this year of FindWhat's new offering: a pay-per-call ad-serving system for local businesses who lack a website or who depend on a phone call to advance a sale. FindWhat has teamed with Ingenio to provide a unique, trackable phone number coupled with a text ad in its search pages. This appears to be the first instance of monetizing a telephone call the same way a click currently is in search advertising. The perceived value, and thus the cost, of a telephone call is significantly higher than a click-through to a website. Forty percent of businesses surveyed by Jupiter Research for Ingenio said they would allocate more marketing funds to such a local service if it were available in their area.
-source: FindWhat, Ingenio

[COMMENT 2004-05. Note our earlier reports of local search developments by Yahoo and Google. The Ingenio development path if successful would close the Web and the yellow pages in a seamless circle, and render web sites perhaps even unnecessary for some businesses.]

April 2004. Falk eSolutions, dominant in Europe and now opening in the US, offers AdSolution FX, an ad-serving platform that converts a creative intended for a popup window into a floating rich media format on the fly, upon detection of popup suppression working in the browser. Falk says there is no specific charge for the conversion.
-source: Falk eSolutions AG

[COMMENT 2004-05. Analysts differ on predictions of market share, but Falk seems to be gaining decent customers. Falk estimates from its stats that 30 percent of popup ads are being blocked nowadays - an advance on the last reliable metric of 15 percent from Forrester last year. You may already have seen rich media floating ads appearing in pages that - thanks to blocking of some kind - you've become accustomed to viewing free of such elements. We note from subjective experience that rich media is a gentler intrusion than the popup window, and hard results always show that it converts better. Especially with Microsoft's decision to make popup blocking the default setting in future systems, the popup (which is cheap and can be fast to load) seems increasingly threatened.]

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2004-03 UPDATE - Market Snapshots of the WEB

March 2004. The company Revenue Science gained as new clients The Financial Times and Reuters, to add to an already top-end list, for its services of ad-serving based on behavioral targeting. The service tracks users' pathways taken through websites and deduces their preferences on-the-fly, and serves relevant ads. Behavioral targeting is a new market, already flourishing in its early stages, and generating strong interest because of its demonstrated effectiveness.
-source: Revenue Science

COMMENT 2004-03. The personalization of the individual user experience is today's Grail - the inevitable imperative that inspires ad-serving networks, paid and unpaid search providers, and the serving of dynamically chosen and custom web pages of any kind. It may be the single most important concept underlying the technological development of the Web. The infrastructure created by such development is of use to any business, publisher, or website owner, in any field, at any scale.]

January 2004. Games that incorporate advertising and other marketing content - advergames - are set to surge this year. There are several different models currently: standalone games which carry advertising, such as developed by portals like Yahoo and MSN; games developed specifically around products, such as for BMW and Pepsi; and actual games intended for the game market but developed in partnership with an embedded advertiser. More varieties will appear. Results from campaigns so far are good, although advertisers generally are still tentative about this new medium. Keys to success are distribution (your market needs to know about your game), registration of some kind for best benefit, and a viral component (invite a friend to play) for word of mouth. There were 85 million unique user-sessions on online gaming sites in December. The opportunities are unlimited.
-source: Gartner

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2003-11 UPDATE - Market Snapshots of the WEB

November 2003. Online ads can have an impact on buyers' purchasing decisions long after they view an ad. Up to 85 percent of conversions occur beyond the day on which the most recent advertising impression was served. This confirms the long-term branding impact of online advertising. There is increasing data to support the theory that users consume the Internet in often repeated patterns on a daily basis. Both of these conclusions point to the importance of serving ads at the right time of day for your target. Day-parting thus becomes as critical to ROAS (return on advertising spend) on the Web as it has been traditionally in other media.
-source: Advertising.com

November 2003. Paid search continues to lead the revival of online advertising. For the first half of this year, online ad spending was $3.29 billion with search engine delivery earning $957 million, up from $240 million for the same period in 2002.
-source: Interactive Advertising Bureau

November 2003. Television advertisers should begin to develop alternate models of ad delivery with the rise of ad-skipping personal video recorder (PVR) technology, and the technology convergence of the home media network. PVR penetration of the US market will equal 15 percent by 2006. Aggregate audiences are disappearing, replaced by unique "audience of one" demographics, to be serviced using on-demand models.
-source: Booz Allen Hamilton, SG Cowen

October 2003. Rich-media ads that move across the page or use Flash animation, combined with pop-ups, doubled in number over just half a year, from 17 percent of all Web ads in Q1 to 36 percent in Q3. Larger sized ads are gradually displacing the standard banner ad, still three-fifths of all ads but continually declining in use. Contextual targeting using keyword relevance serves up three out of five ads now. The global average click-through rate (CTR) for all ads is less than one percent, so anytime you get more than that you're ahead of the game. In the US, CTR for the year is stable in the range of 0.61 to 0.76 percent.
-source: DoubleClick

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2003-07 UPDATE - Market Snapshots of the WEB

June 2003. The online ad industry continues to grow. Paid search - keyword advertising - more than doubled in 2002, bringing in $635 million.
-source: Interactive Advertising Bureau, PricewaterhouseCoopers

May 2003. We hate them but we use them: pop-up ads generate a click-through 13 times that of the standard 468 x 60 pixels banner and a conversion rate more than 14 times better. Rich media fails to improve click-through rates but gains four times better conversions.
-source: Advertising.com

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2003-03 UPDATE - Market Snapshots of the WEB

January 2003. The two-year, 20% annual decline in advertising spending finally reversed last Q3, with 1% positive growth.
-source: Interactive Advertising Bureau

January 2003. Marketers are beginning to regain their confidence in online advertising: 51 percent expect a budget increase in 2003, and 57 percent plan to increase spending on email marketing.
-source: DoubleClick

[COMMENT 2003-01. Many analysts predict modest but encouraging advertising growth for 2003.]

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2002-11 UPDATE - Market Snapshots of the WEB

October 2002. 60% of US consumers regularly visit local websites, and local content is the third most popular website destination. Local online ad spending is dominated by classifieds rather than media buys.
- source: Jupiter Research

[COMMENT 2002-11. A large percentage of classifieds are employment oriented. Classifieds are a growing and very successful online venture.]

October 2002. A study showed that 82% of visitors who admired a specific website believed the site carried high-quality advertising, while only 36% of those without particular affinity for the site believed the same. Similar parities were obtained across a variety of tests.
- source: Online Publishers Association

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2002-05 UPDATE - Market Snapshots of the WEB

April 2002. A new study mapping Internet advertising with consumer-purchase decision-making demonstrates growth in brand awareness, message recall, and sales. For the first time, not only is branding demonstrated to increase from online ads, but, most importantly, actual sales.
-source: Information Resources, Inc., DoubleClick

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