Nick Wilson Answers Ten Questions About Second Life
Posted on September 6, 2007
Filed Under Metaverse |
Nick Wilson, creator of Threadwatch and Performancing, in a recent conversation with Ross Hunter, talked about his move into Second Life - why he did it, and what his business plan is now inworld. He discussed the opportunities existing in Second Life right at this moment, and in the upcoming future.
And Nick explained the crucial point about human relationships in Second Life that most outsiders completely miss. But for that priceless clue, you’ll have to listen to the short sound bites.
~~~
What opportunities exist for developers in Second Life?
[1:04]
Missed Opportunities in Second Life 1: what doesn’t work in SL? What things are LEAST important?
[1:12]
Missed Opportunities in Second Life 2: so what is MOST important?
[1:07]
On the value of outsider speculation and commentary on Second Life
[0:19]
The single BIGGEST point that people are missing about Second Life
(I was suggesting that for many companies it’s a practice zone for customer relationships - Nick put me straight on that)
[2:34]
The spirit of Second Life for inworlders
[1:34]
What is the Metaversed business model?
[1:32]
How Metaversed will expand as a media play
[00:57]
Sim capacity is around 70 people, is this increasing anytime soon?
[00:23]
How good are the Lindens and their platform technically?
[1:11]
How did you get into Second Life? Had you been in there a long time before you moved inworld?
[1:22]
~~~
So thanks Nick Wilson for the priceless insider view of Second Life!
Interview dated September 1, 2007
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3 Responses to “Nick Wilson Answers Ten Questions About Second Life”
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provide a transcript and maybe you will get some diggs
yeah I know, but cmon those clips are pretty short - you have a couple of minutes to see if you like what you’re hearing.
if more people agree with you I’ll add a transcript
-ross
Excellent interview! Second Life is something I’ve wanted to take seriously for a long time, now I have no excuse. BTW a transcript is unnecessary considering how you chopped each clip into one question/topic.